|Type of Interaction:||Designing Technology is a small course with about 30 students and is held in person at WiSo.
|Course Type:||Seminar with Lectures|
Room LG 0.222, Lange Gasse 20, 90403 Nuremberg
Lectures and Mid-Term Presentations:
Room LG 5.154, Lange Gasse 20, 90403 Nuremberg
|Time:||Mondays from 13:15 to 16:30|
|Kickoff:||16.10.2023, 13:15 to 15:00
|Credit points/ Contact hours:||5 ECTS|
|StudOn:||Link to course|
|Univis:||Course information in CAMPO|
||DT Kick-Off Course Introduction and Organisation|
||Prof. Dr. Kathrin Möslein|
The course covers the process of designing innovative artifacts to extend human as well as organizational capabilities and to solve problems within organizations and industries.
For a sound understanding of both social and technological aspects of various innovative technologies, students will primarily follow the design science research method, build artifacts and evaluate them, around a given theme. Understanding the design science paradigm and its application will enable students to develop knowledge on the management and use of information technology for managerial purposes and effectively communicate this knowledge.
Students will also be introduced to innovative technologies in the context of artificial intelligence and augmented reality that can link and enable different types of innovative technologies across the boundaries of socio-technical systems. Students will adopt this knowledge in practical work on design problems, which will be related to the usage of robotic process automation.
Theoretical approaches will be covered in the course:
• Design theory, systems theory, communication theories,
• Design science research and piloting
• Agile innovation and interactive value creation
The course requires analytical thinking, where students can identify and clearly articulate problems that they would like to solve and the process of solution-finding. While existing technical knowledge from students is welcome, it is not a prerequisite for the course. Students can also contribute by conducting theoretical/empirical research, along with developing IT artefacts. To conclude, the course offers a balance between creativity and scientific thinking, which can be of immense help to students seeking to learn either skill or both.
16.10.2023, 13:15 to 15:00 in room LG 0.222
For a post-exam review, please contact us within the week after the publication of the grades to arrange an appointment.